View Full Version : Retrogamers
tu_six
23rd January 2010, 07:41 PM
Hi guys, if anyone knows anything about the title and/or is a retrogamer, any information about the topic would be so helpful.
Cheers.
Yoshi[NX]
24th January 2010, 09:32 PM
What about retrogaming?
Isn't that where you like to play old games? Some old games have a surprisingly thriving community. I do this on a regular basis.
I recently completely beat Super Mario World on SNES. I regularly play Starcraft. I've played Outpost II. I was learning how to map for Outpost II, but don't know how to code in C++. Is any of this telling you that my computer is nine years old, and that I only own six games for Wii?
Degen
25th January 2010, 02:00 PM
I thought that was this site in a nutshell
tu_six
25th January 2010, 07:24 PM
;962767']What about retrogaming?
any other possible info, apart from the fact that they play old -or older- games.
BLUNTMASTER X
26th January 2010, 01:09 AM
i'm a retrogamer
Prince Shondronai
26th January 2010, 09:27 AM
Level 7 in The Legend of Zelda's 1st quest is beneath the pond just to the west of the fairy spring.
Warp Zones in Super Mario Brothers can often be found by getting on top of the ceiling bricks of underground levels and running past the pipe that takes you up to the flag.
JUSTIN BAILEY is a code for the original Metroid game that lets you start near the end of the game with Samus in her original Zero Suit.
Yoshi[NX]
29th January 2010, 06:01 PM
In Diablo I, you can duplicate items buy dropping them on the ground, walking away, clicking on the item you dropped (making your guy walk toward them). Just as you pick the item up, pick up an item you have in your belt. If you picked up both items at the same time, you will have one go into inventory, and your potion will turn into the item you picked up. Drop the potion onto the ground.
Once, I found a Moon Patrol arcade that was in free play mode or something. I played for about two hours.
Also, retrogamers play old games. It's a nostalgia thing, or maybe they just like games that aren't the usual rehash.
GameMiestro
29th January 2010, 09:15 PM
In Tomb Raider if you hang off the edge of the cliff the giant Atlantean Big Boss won't be able to hit you.
In Starcraft you could float templars by telling them to fuse, path-clicking them across a gap, and stopping them right before they "spin" into each other.
Yoshi[NX]
29th January 2010, 09:31 PM
They fixed most of those float bugs. I think in 1.15 or so. But if you're in a multiplayer game and type a bunch of spaces and the words "Cheat Enabled" you'll usually freak at least one person out. But only if you make the spacing so that the words are about centered. I find that stopping just above the left side of the mini-map works well.
GameMiestro
29th January 2010, 10:13 PM
There used to be a custom map called Float a Drone Defense, as you can imagine it was hard as hell to play even if you actually managed to float a drone. Now that a bunch of those glitches are fixed I don't think a lot of the old "Do X number of tricks" maps even work anymore. Kinda miss those days...
Stacking cannons is also pretty impressive to noobs who haven't gone online before, and it still works perfectly.
Yoshi[NX]
29th January 2010, 11:39 PM
I never figured out how to stack cannons without turning off allied vision with myself. Those maps are great though.
Dexter
22nd February 2010, 10:55 PM
Level 7 in The Legend of Zelda's 1st quest is beneath the pond just to the west of the fairy spring.
It's a dungeon! I'm not sure if Zelda games ever had levels, and this correction is essential! I want to see specific, technical terminology with my fellow retrogamers. Also, I was stuck at this dungeon for more than a year until I finally, accidentally, walked through one of the dungeon walls. I was falling asleep, hopelessly wandering the dungeon repeatedly, and then shocked to find that I walked through the wall. I think I sat there in awe for a few minutes before starting to pace my room in disbelief.
Timeskipz
6th March 2010, 12:33 AM
Retrogamer - Contra is hard as f**k
bazariah
6th March 2010, 12:49 AM
Retrogamer - Contra is hard as f**k
it's not all that hard realy
Dexter
6th March 2010, 04:20 PM
Contra is so easy, I can beat it without ever dying. Better yet, I bet I've beaten it before without even getting hit once! Super C was much more difficult to defeat.
Battletoads and Teenage Mutant Ninja Turtles were probably the most difficult games I managed to defeat. I never could manage to conquer Ghost N' Goblins, though I haven't completely gave up on the task. My absent Nintendo, chilling the most on the mainland, is a huge barrier between myself and the task. I really need to ship that stuff across the Pacific. Too many nights go by where we feel the urge to play some Goldeneye and Diddy Kong Racing.
The subject of difficult retrogames probably deserves it's very own thread.
Angelwing
6th March 2010, 05:41 PM
I used to play Frogger for PC a ton. It was great. Except frogs can't swim...
Xero
6th March 2010, 06:18 PM
Ah I remember playing Frogger on PC too! I used to compete with my step brother on who could complete each level the fastest and hold the gold Frog trophee. Good times.
As for Contra, I thought it was hard at first, but like most games, I eventually got way better at it. The only game that, no matter what, I never got good at is Zombie Ate My Neighbor for Sega. It was fun, but dang...thank god for those codes to make you jump back to level 5-10-15, etc because I don't think anyone could ever finish all 50 levels without dying ever.
Dexter
7th March 2010, 03:34 AM
For me, typically, I find a game easy as long as every time I play it I make a lot more progress than the previous time. Now, if I find myself stuck at several parts for many turns, sometimes taking weeks or months to finally master, then I consider it a difficult game. For instance, the Technodrome in Teenage Mutant Ninja Turtles. I was stuck at this semi-spherical tank full of flying, lazer-shooting space-cadets for about 3 years! The feeling of joy and relief when I finally conquered the Technodrome, along with the thought of 'is it really over?' was unforgettable.
I might have not been able to beat Contra on my first try, but I'm sure I kept making more and more progress every time I played it and by the time I defeated the game, I had most of the game mastered. Teenage Mutant Ninja Turtles and Battletoads, however, I would find myself having tremendous difficulty trying to beat nowadays. I could probably do it, but it wouldn't be a walk in the park like it would be for Contra.
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