If I get Dead Space, what should I do to make sure it's a disturbing experience? I figured I'd play in the living room, hook up the surround, alone at home (with the exception of my cat) and no lights and all that common stuff.
Any other stuff I should do? Dare me to do it!
be naked
sounds about right
also, try playing it while on shrooms
Wouldn't it be kinda anti-scary if all I saw was pink teddy bears that tried to kill me? I mean, I've already seen that in Maple.
Really, really crank up the volume, turn off the lights, get pleasantly buzzed first, and use a controller that malfunctions a lot.
Actually scratch that last bit, but getting buzzed will make the game scarier.
this man knows what he's talking about.
the judge is the master of this ****
dont play during the day too
Hook your nipples up to a module that is programmed to shock you whenever your heart rate gets too high. Or too low.
Nah, I prefer my games unspoiled by drugs and sex uninhibited by alcohol. Thanks though. I'll let you know how many controllers I crush out of pure fear.
It's just startling, not scary.
1-3 beers could actually make a game 300% better on occasions.
And it's also a 100% effective sniper pill, to me, at least.
Yeah, I kinda drift off into thoughts a bit too much when I get alcohol in my body. I remember when Exo and I had had a good couple o' beers and played a few versus matches on Soul Calibur. He beat me silly.
it's soul calibur. the game requires pretty much no skill.
Well obviously, my button-mashing skills are severely hindered when there's alcohol in my blood.
Also I'm kinda thinking about staying up all night. I'm just not sure if the game would be scarier when you're tired or not. Although I do have this weird ability to semi-sleep while playing. There have been numerous times when I've been playing some game, fallen asleep for five-ten minutes, yet kept on running into a wall or something. I thought that if there are any monsters that pop out from this or that hole, it'd be a ****scare if I was falling asleep.
Sounds like a plan.
Bleh, my master plan failed pretty hard. I ordered this Monday, since Tuesday was a red day, so that I'd get it when my father had gone to work. But I guess they took Monday off as well, lazy bastards, because it wasn't sent 'til Monday. And now, to my surprise, no game. ****ing postaldudes.
hey this is interesting you guys should get a blog!
Cats suck
The United States Postal Service is the real horror story.
At least the US guys deliver on Saturdays. Our guys don't.
numbers man if you're going to post about your life at least make it interesting like vamp or klarth did
so yeah... i woke up today... it was pretty good... i had some cornflakes, they tasted good. then my dad called and was all like 'son you had better get started on your video game' and i thought about that. furthermore,
here's how my days went lately *wakes up at 12* *isn't getting yelled at to get up for work* *is home alone* *masturbates then plays mass effect on hardcore*
*wakes up at 11* *isn't getting yelled at to get up for work* *is home alone* *wonders why he isn't working* *forgets about it* *has a cigarette* *goes to the bathroom to masturbate but forgets and washes hands instead, then plays mass effect on hardcore*
*wakes up at 12* *isn't getting yelled at to get up for work* *is home alone* *wonders why he isn't working* *realizes that the reason he isn't working is b/c he's supposed to be applying for classes and by now it's probably too late* *freaks out and has like, 10 cigarettes* *turns on computer to apply for classes, forgets, then beats mass effect on hardcore*
such a ****ty game to be wasting time on.
smokers are jokers.
oh wait
Though I'll wait 'til Monday before I play it so I can hook it up properly.
been playing dead space.
it's not scary, but they keep up the tense atmosphere the entire time. Which, really, is often a better experience. It's like bioshock, just with more gore and intensity.
best "survivial horror" game out there though
I downloaded a bunch of videos from the Marketplace and watched them, and now it seems less scary and just, well, yeah, like it has a tense atmosphere.
Also, I saw some guy on a forum who'd played it through twice on Easy, and was planning on playing through on the Impossible difficulty for his third time. I bet he'll play for ten minutes, then never play again/go back to easy.
It was really just shocking. Moreso an action game with fear-evoking enemies and not a lot of ammo. But I guess that's what separates survival horror from regular horror anyways. Still, not "scary."
Yeah, I'm playing on easy. Not the type of game where it has to be difficult. Fun as is. Though I have jumped a handful of times.
Sadly, I was never scared by this game. :( I was surprised once; when you need to get some kind of detonator you have to walk in space, yeah? So when I got back and went space walkin', I thought I saw something, turned around, and then got attacked.
Though the "Regenerator" was kinda creepy. Even when you had shot his legs and head off you still felt like he was going to jump your *** any second.
if you spend a whole game anticipating a scare you're going to be p. disappointed
Truth. But the game puts you in a tense mood, so things tend to startle you more. But yeah, if you're going into the game thinking "OH CRAP THIS IS GOING TO BE SO SCARY" then it's a dissapointment.
the best OH ****ING **** SCARY moments are in games where your health is severely limited and the checkpoints aren't so generous
having like 10HP left and only a couple rounds left in your shootan weapon is way more scary than THIS MONSTER IS BROWN AND JUMPED OUT OF THE SHADOWS
The only thing that made half-jump was at the end, in mr space shuttle.
But even then it was, woah, guess you beat the ga-, well look at that.
a darkness advanced where the only posts you can read are exoxile's
truly... a survival.... horror....
In a world where X was actually a nice guy.
Oh wait, division with zero is impossible.
f... f.... fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK
*is blown into another dimension*
Seems that crazy spelling is in fact translatable. Found myself a little hidden message.
depends on the game i guess, i really liked moments of desperation in RE4
Huh, I never experienced one of those in RE4. Sure, I could walk around and realize to my horror that I didn't have 30k for a rocket launcher, but that was about it. In Dead Space I ran out of health restoring items a few times, at least.
[quote=#061402;920540]Huh, I never experienced one of those in RE4. Sure, I could walk around and realize to my horror that I didn't have 30k for a rocket launcher, but that was about it. In Dead Space I ran out of health restoring items a few times, at least.
There is plenty of enemies that would put you into desperation.
To mention a few:
El gigante.
El Salvador/Bella sister
Ganados w/ dynamite.
Hell, even Ganados without dynamite on normal could make for some really quick deaths.
You have forgotten all of this, I am truly sad.
They're all easy unless you run out of ammo. And you basically have to shoot at the sky for half an hour to run out of ammo completely. Having a chainsaw wielding enemy on your *** instilled the same feeling as the one I got with the Regenerator, but that's it.
On normal ammo is kind of scarce, and hoards of ganados can make that a problem...
I know I tried yesterday.
Obviously you have been parted with it for too long to remember. D:
I remember making it through the game without dying once at least ten times.
First time, eh, I probably died a few times, but after that? Naw. Only thing that could kill you after that was the knife scene with Krauser.
you know, all this talk about zombies and **** makes me wanna pick this game up today.
though nothing will ever get my adrenaline pumping like a 20+ minute TvT at 250+ APM. holy dang bro, I shake for a good 10 minutes after that poop.
[quote=The Judge;920592]If you're even halfway decent at the game, the knife is all you need.
I ran through the whole game with the knife, remember?
Can't remember what bosses you couldn't kill with it, gotta do that again.
NOW THAT IS HARD.
Well, you played on Easy, didn't you? Pretty sure I wasted a few by mistake, but the rest I used because I needed them.
Yeah, but Normal isn't that much different. Drops are about the same. Only difference is less safes are open.
you actually played on easy? pusssssssssssssy.
Yeah, **** trying. Not to mention the higher difficulties are really quite easy all things considered, so I figured the additional supplies would be easy money to convert to power nodes.
I actually think I lost quite a few medpacks when fighting the Leviathan. Kept messing up when it barfed those little lava balls at you.
I dare you to say that to my face.
f[COLOR="Lime"]u[/COLOR]cking. dare you.
Sure. But I don't know where you live.
THE HUNT, BEGINS!
Yeah, it was easy once I got it down. But like I said, I messed up.
And the main reason you hated Twilight Princess was because of easy bosses...
Nah, the only boss that was really easy was the last one. My problem with TP was that it was basically just... 1. Enter dungeon 2. Make your way through a few easy rooms. 3. Find item. 4. Find way to use it on boss. 5. Profit.
Dead Space - 1. Run 2. Find weapon 3. Shoot at anything that moves. 4. Find boss. 5. Fire on until death of either boss or yourself.
Difference? You could actually die in Dead Space, both against bosses and regular enemies.
I don't remember that you did...
Taking to me? Because they're too completely different genres. Dead Space was just right. The bosses weren't really treated like bosses at all. They were just there and you had to deal with them. Other than for the Leviathan, it was never a build up to an epic fight you knew was coming. Whereas TP, like all Zelda games, build up to a boss, make them epic in scope and story and build a reputation that no one else has any hope in defeating them. Then in TP, you just waltz right in and **** it up without losing a heart. They never fit their role. See the problem there? It actually makes everything have less weight and importance.
But I also really like TP, a lot. So, though it could be more difficult, it didn't detract from the experience. In that regard, you're thinking of someone else.
Me, I just hate the concept of bosses.
Swarmers got me the first time actually. Was thinking "**** these dudes, can't take me" so I just kept killing the other guys around me and next thing you know I'm dead.
The two fire parts almost got me, especially when you were getting the singularity drive, because I kept backing up too far and the flame kept hitting me back there. But just survived.
Oh, and I died from a gravity panel. Trying to trick the AI into walking into one only for myself to back up into another I didn't see.
[quote=Vampiro V. Empire;921647]
Oh, and I died from a gravity panel. Trying to trick the AI into walking into one only for myself to back up into another I didn't see.
Haha, so did Numbers.
I made him do it.
Hahaha, oh yeah, that was pretty awesome.
"Watch out so you don-"
*Splat.*
But yeah, the Swarmers got me just as you were getting the explosive **** to blow the barricade. Pretty much thought the same thing as you did.