[quote]Nintendo of America will launch a Wii channel that offers downloadable DS titles and information about the company's games when WiiWare rolls out in the United States next month.
Some features of the Nintendo Channel, which was released in Japan last year (see screenshot, right), will be integrated with the games-on-demand service, WiiWare.
[quote]In Japan, where the channel was released last November, it offers streaming web video with content such as interviews with Wii game designers. In one video feature, Nintendo legend Shigeru Miyamoto describes the company's upcoming exercise game, Wii Fit.
The Nintendo Channel dishes out lists of upcoming games for the Wii and Nintendo DS, which users can sort by release date, publisher, genre, etc. It also allows players to download demo versions of games for the portable Nintendo DS: The Wii beams the game demos to the DS wirelessly, and the demos stay on the DS until it is shut off.
This is only about half the article. They've got a video of the channel in action, too.
http://blog.wired.com/games/2008/04/nintendo-channe.html
Glad to see this finally making it outside Japan. Downloadable DS demos? Hell yeah, sign me up.
I wonder if the new Castlevania will become a downloadable demo in the future.
now what'd be nice would be wii demos since it's, you know, a wii channel
but still, it's really awesome to see them finally come forward with some more interesting channels--and, at last, wiiware
Considering how lame most of the other channels are, this one is pretty **** great.
I still need to get a Wii, though.
[quote=Alastor;842560]Wii demos would be a lot bigger than DS ones, though.
Where's my Wii Hard Drive, Nintendo?
They could just make the Wii demos shorter or something... though the hard drive would pretty much solve that problem anyways.
If they're going to do Wii demos, I want a hard drive. This "it only stays on your system as long as the power is on" is fine for DS games, but considering the difference in file size, I'd want to keep Wii demos.
Nintendo don't really do demos, they don't like handing out unfinished code. Plus it adds to development time and makes them polish the game slap bang in the middle of development.
I just want demos of stuff that's finished so I can know if I like it or not before I buy it (don't have an account at any local rental places yet, plus demos are free). I can wait for anything else.
Nintendo Channel's out. Seems very nice.
I LIKE IT! Downloaded the Ninja Gaiden and Brain Age 2 demos.
I tried Jam Sessions (thinking it'd be more like EBA, but it's nothing like it) and Flash Focus. Figure I'll try everything else sooner or later. I just hope some more third party demos come out in the future. I would've liked a demo for The World Ends With You, really.
Haven't been able to download it yet. They must have fewer servers in the midwest, or something. Half the time I try to do something, they're overloaded and I can't get a connection or at least a connection solid enough to download much.
I haven't had a single problem with it yet. Works like a charm.
I just wish I could figure out if it's possible to forward/rewind through videos. I watched like 5 minutes of that Shigeru Miyamoto interview, accidentally backed out of it, then didn't feel like watching all that again.
I got my router and my Wii to be friends again, yay! I'm enjoying the Nintendo Channel. I like the little voting thing. I get to click on the little female icon. HAHA!
New videos up and new Demos!!!
Updates every Monday, doesn't it? Thought I read that in the walls of text when I downloaded it.
ok that makes sence with VC and WW and all.
Yeah, I'm almost certain it'll update every Monday. Those new demos they put up are all being taken down on the 18th, which is Sunday.
What!?! they take down demos?! :(
Only certain ones (mostly third party), like Apollo Justice. Ones like Brain Age (and other ones pandered entirely to more casual folk) seem to stay up indefinitely.
[quote=Vampiro V. Empire;845588]They can throw a demo together after the game ships or goes gold no problem. There's no reason it should inconvenience the developers and no reason it should be made of unfinished code. I think XBL has proven to some degree demos are a very good thing. Assuming, of course, the game is actually, you know, good. Otherwise the developers just ***** and complain.
Oh I agree, I'm talking about mid-dev demos in this instance. I can't say I've ever had a huge amount of trouble buying games for any platform without demos, though. I hardly ever play demos because they tend to demo the gameplay pretty poorly.
Dead Rising as example. The demo focuses just on State of Emergency style play and as a possible consumer was led to be beleive thats what the game was going to play like. It's quite suprising how some games can be completly different to their demo.
Yet, that's the only demo I can think of that did that. The rest were pretty great representations of the final game, whether good or bad.
I don't think the DS demos are that misleading. For example, I doubt the gameplay in the Ninja Gaiden demo will be greatly different than the full game, taking into consideration the final game will have more abilities and different enemies. For every one demo that completely bull ****s the audience, there's 4 more that are accurate.
Yeah this is pretty cool being able to d/l DS demos at home. Means I don't have to go to GameStop or Target. Although I can only do this at my little bro's house, he has a Wii and I don't yet. :(
I like seeing the commercials and info on the games too. Now they need to release content like they did when they made that DKC promo video!