Recently I've gotten into Emulators and I can't stop playing. The funny thing is that I remember when these games first came out and how much I thought they sucked. I think I'm going back to them because they do something that modern games don't do, provide a challenge. All modern games are easy. Yes the graphics are amazing and realistic and there are exceptions to the easy rule, but nothing will ever be as much fun or as challenging as old school gaming.
Ninja Gaiden?
The NES Ninja Gaidens were harder than the Xbawks one.
****ing eagles...
Less fun to play though.
Difficulty =/= fun
Quit being a ***** and start the game off on the hardest setting. It's what I do now, I mean most NES games that I remember had a difficulty setting, they just started hard as ****.
[quote=Fate;820419][COLOR=skyblue]Difficulty =/= fun[/COLOR]
A complete lack of a challenge is even less fun.
I personally enjoy the old games more now because I used to suck at them and now I don't. Though, as Zeta said, stupid ****ing eagles really mess you up in Ninja Gaiden.
The only new school game that I can think of I've had trouble with was... Dragon Quest 8. I've actually had to grind in that as opposed to, say, Tales of the Abyss. But, then again, I'm having to grind in FFXII, and I have to do some small level-ups in Wild Arms 5, since I don't take time to level up anyways. Can't say anything for anything else though.
Oh, yeah, Rayman Raving Rabbids 2. EASY game.
DQ8 is gay for grinding. Got all the way through the game and found out I specced with the completely wrong weapon, so I couldn't grind metal slimes. Gave up right there.
Most JRPGs ****ing fail for being boring grindfests.
Just because it can doesn't mean it's the only qualification of being fun.
[quote=Vampiro V. Empire;820567]Difficulty can definitely equal fun. Ninja Gaiden for the Xbox was as great as it was partly due to its difficulty.
I think what she means is difficulty by itself isn't fun. It has to be fun difficult instead of frustrating and unfair difficult. Or going by her taste in games there's more ways to have fun than by providing a challenge, which is also true.
Right, obviously. Not saying otherwise.
Fun difficult is fun. Frustrating difficult is frustrating. Pretty graphics are pretty. Just thought I'd clarify that up for everyone.
The only difficulty I find frustrating is when it's the game's fault you're losing, not your own. Again, Ninja Gaiden is a good example. If you were getting your *** kicked it was only your fault, so in a way that was a lot less frustrating than let's say CoD4 Mile High mission on Veteran difficulty where you could do the same thing over and over again and the only way you'll ever win is if the game finally decides to work perfectly (flashbangs will actually blind enemies, guns won't be empty of ammo, etc)
NES games rock, I usally get my fix on vNES.com or everyvideogame.com
[quote=Vampiro V. Empire;821014]The only difficulty I find frustrating is when it's the game's fault you're losing, not your own. Again, Ninja Gaiden is a good example. If you were getting your *** kicked it was only your fault, so in a way that was a lot less frustrating than let's say CoD4 Mile High mission on Veteran difficulty where you could do the same thing over and over again and the only way you'll ever win is if the game finally decides to work perfectly (flashbangs will actually blind enemies, guns won't be empty of ammo, etc)
What, really? I thought fun difficult would be frustrating and frustrating difficult would be fun!
Oh hey, that wasn't my point at all! HUH!