Anyone find it funny...




Posted by Speedfreak

...how Brawl will probably have the best storyline of any fighting game ever despite using plot devices that make an absolute mockery of all other fighting game stories, such as how the only reasoning for all the characters fighting is that they only exist purely to fight. No bullshit backstories, they're just there and they're fighting and we can actually accept that.

I applaud them, really.




Posted by BLUNTMASTER X

Guilty Gear has a reasonably good story, for a fighter.

Brawl's storyline is hardly remarkable. This is just a bunch of crossovers connected by some kind of EVIL CLONE saga. Epic, cum-inducing crossovers that I still can't believe - but the attraction of Brawl is that all the characters are steeped in history and have never before teamed up. Replace Mario and crew with generic fighters and nobody would give a **** about the merits of its plot.

[quote][COLOR=lightgreen][FONT=Tahoma]they're just there and they're fighting and we can actually accept that.[/FONT][/COLOR][COLOR=lightgreen][FONT=Tahoma][COLOR=Silver] Virtua Fighter started doing it in 1993.[/COLOR][/FONT][/COLOR]




Posted by Speedfreak

I pity your lack of a sense of irony.




Posted by Bebop

I second that. Honestly X you really missed the point.




Posted by Vampiro V. Empire

uh, wow.




Posted by Ant

virtua fighter ruins yet another conversation.




Posted by Vampiro V. Empire

blame it on speedfreak




Posted by Ant

blame it on The X.

ANYWAYSSSSSSSSSSSSSSSSSSSSSS, we'll see if that story element holds true in Brawl.




Posted by Speedfreak

Virtua Fighter simply lacked a backstory, they didn't write one that specifically said they're fighting just because. Plus it was an arcade title, no need for a story because there's no way to tell it, once it hit consoles they added a story.


I need to find a better board...




Posted by Linko_16

Considering Master Hand, I always figured the plot of Smash Brothers (classically, anyway) was about them rebelling against the hand that made them fight. When Crazy Hand is on the field, you see that both their thumbs face your way, in the same positions they'd be if you were to reach out and put your own hands in their position. I thought it was really interesting.

As for Brawl, dunno.




Posted by Bebop


Quoting Ant: virtua fighter ruins yet another conversation.


Virtua Fighter ruins everything



Posted by Vampiro V. Empire


Quoted post: I need to find a better board...


Sorry we can't pick up on your sense of humour over the internet. Doesn't help that that's actually something you'd say about a Nintendo game.



Posted by WillisGreeny

I forgot where I heard this, but Fighting games are like kunk fu --> which is like porn --> where plot is considered extra. Since this game is including so many various characters, it is bound to tickle everyone's nostalgia buttons and effect the prespective of SSBB's plot. In all seriousness, people will be too excited to see their VG char kicking *** and collecting trophies to care about how well the plot played out.




Posted by The Judge

Pick up two action figures, and then bump them against each other, making whatever effort-filled sounds that represent violence you want. That's the basic gist of the smash-bros storyline. Everyone's a trophy, and some dude's making them fight. That's smash bros in a nutshell.

Now, granted, SSE improves on that a lot, making them seem less like trophies and more like "every world is connected and they live in their own worlds." It makes it more interesting, and gives a feeling of depth while actually providing none. Genius, really. But then again, we allow Nintendo to do that. If any other company were to turn characters from their multiple games into a fighting franchise (See: Ehrgize), we'd all laugh at their miserable attempt and move on with our lives (like we did with Ehrgize, to those lucky souls who've ever played it).

We simply give Nintendo more leeway to do this because we love the fighting system Smash has set up (no health bars, just percentages and getting knocked out of the ring instead of killed, something, to my limited knowledge, no other game has done before in competition, at least on such a scope), and it's for the exact same reason that we allow nintendo to remake Zelda, Metroid, Mario, and Castlevania games a thousand times over. Bank off what works, and by G[COLOR="Black"]o[/COLOR]d do we all love it.

Basically, we're happy with the stories each character has from their own games, as we've already got their personality all figured out. As every character is still alive at the end of their happy games, we can view this as almost a transportation into another reality for them, or just another adventure they go on. They're well-known characters, and this is yet another craaaazy adventure they have to go on.

Cheap? Yes. Incredibly lazy on Nintendo's part in terms of originality? Oh yes. Fun as all hell? Very yes.

On the original topic, yeah, it's funny. Ha ha.




Posted by Y2kMISFIT

Last time I checked the Soul Calibur series has a pretty cool story for each character and how they intertwine with one another.

And trust me know one is buying brawl for a story so who cares. Brawl could have no intro movie, no cut scenes, no cgi movie thingys in between and I would still pay 50 dollars for it.




Posted by Speedfreak

[quote=Vampiro V. Empire;812120]Sorry we can't pick up on your sense of humour over the internet. Doesn't help that that's actually something you'd say about a Nintendo game.

It's not about having a sense of humour, it's having a sense of irony. Not that this is relevent but my sense of humour isn't restricted to nothing but lame sarcasm, so it's very easy to convey with text. I even explained exactly why it was ironic, you guys are just f[COLOR=lightgreen]u[/COLOR]cking obtuse. Even Y2K seems to see what I'm getting at for God's sake, though he doesn't know it.




Posted by Y2kMISFIT

I know what your saying this game has an awesome story feature and even without it it's an awesome game. We need more games that follow that method.




Posted by Bebop

In another fighting game with story (and I mean an actual one not 'lol fighting tournament' because thats not a story) they try to give actual valid reasons why they fight. Terrorist organisations/evil person doing evil thing. But theres a problem with that. "If character A and character B are both good and who aim to overthrow the evil people who are the reason for all the fighting, why do character A and B fight each other in level x?"

Thats when it gets dumb. By having Smash Bros simply say "in their world that is simply all they do. All they were made to do" we can accept that the reason each of them fight each other is exactly the same. We can accept no matter what bogus backstory character A and B have their is no bizzare thing about them fighting each other. Theres no contradictions, or confusion or stupid little things because by avoiding depth it avoids problems. It's stupid to add depth and seriousness to something which doesn't need it. Just watch every Dr Who episode ever made.
Just so happens this literal story, from the sounds of things, is going to be the best story to have in a fighter purely because it doesn't faf about..

Next to Street Fighter. Because Bison is a dick.




Posted by BLUNTMASTER X

[quote=Bebop][COLOR=#6296d6][FONT=Brittanic Bold] Thats when it gets dumb. By having Smash Bros simply say "in their world that is simply all they do. All they were made to do"[/FONT][/COLOR][COLOR=#6296d6][FONT=Brittanic Bold][FONT=Verdana][COLOR=Silver]Subspace Emissary has everyone fighting each other, and teaming up to fight an evil person. Sounds exactly like the ****ty plots you made reference to. In past Smash titles, they were simply 'just fighting', but now it's got an overarching story to tie everyone together.

I don't care about context, I just want to see Pikachu ****ing with Ridley's stuff and Falco going DMC on Bowser's ***. Brawl will be GOTY, with or without an apparently 'ironic' storyline.
[/COLOR][/FONT][/FONT][/COLOR]




Posted by Bebop

Their teaming up doesn't conflict with their fighting each other though because of the story.

In other fighters it does.




Posted by BLUNTMASTER X

Such as? Street Fighter always uses the context of a fighting tournament. Same for Fatal Fury. And Virtua Fighter. In Guilty Gear's story mode, characters only come into conflict with their rivals. Soul Calibur has everyone fighting each other in order to gain possession of the Soul Edge. Mortal Kombat... I have no idea?

Name a fighting game that has characters fighting each other for no good reason. I think I've covered all the main ones.




Posted by Bebop

Tekken I'm sure falls into this example.

VS series. Marvel VS x, x VS Capcom. Those games I believe so too.

Rakuga Kids, Celebrity Death Match, 'generic fighter 3'. All games that have "characters fighting each other for no good reason"




Posted by BLUNTMASTER X

So, no good examples really? Tekken seems to be your only one, and even it uses the fighting tournament pretext. Marvel vs Capcom? Made purely for the lulz, and I'm sure the developers knew it. The rest are so obscure that they're negligible.




Posted by Degeneration

With the exception of Tag Tournament and the crappy GBA title, Tekken is roughly on Soul Calibur's level of storyline depth. It may share the tournament theme (sort of), but it makes Virtua Fighter look like Tetris. Everyone fights everyone for a specific reason, and you discover more and more as you play. It's pretty neat.




Posted by Bebop


Quoting The X: So, no good examples really? Tekken seems to be your only one, and even it uses the fighting tournament pretext. Marvel vs Capcom? Made purely for the lulz, and I'm sure the developers knew it. The rest are so obscure that they're negligible.


They may be obscure (shame you consider Rakuga Kids obscure) but that doesnt mean they are insignificent. They were the best examples that came straight to my head. The majority of fighters do this. I didn't say the majority of fighters that do this are good.

And that tournament setting is so ****. As far as I know SSE isnt a tournament. It doesnt even try to mask why they fight.



Posted by Vampiro V. Empire


Quoted post: but it makes Virtua Fighter look like Tetris.


Tekken clearly put more thought into their storyline than they did their gameplay. Reverse for VF.



Posted by Ashen


Quoting Linko_16: Considering Master Hand, I always figured the plot of Smash Brothers (classically, anyway) was about them rebelling against the hand that made them fight. When Crazy Hand is on the field, you see that both their thumbs face your way, in the same positions they'd be if you were to reach out and put your own hands in their position. I thought it was really interesting.

As for Brawl, dunno.


Good point about Crazy Hand, but the Hand idea came from Kirby. I know Master Hand and Crazy Hand were both bosses (mid-bosses?) in one of the GBA Kirby games. Can't remember exactly the title off the top of my head - it's the one where you have three other Kirbys and the main pink one has a cell phone to summon them.

As for the story... I'm going to have to agree with a lot of people: I'm going to play SSBB just for the gameplay. Plus kicking everyone's *** with the little yellow mouse that everyone laughs at. Oh, and Snake. Because he is win.

The only fighter I can attest to having a least some bit of a story is Guilty Gear, and as already mentioned, it's pretty much just rivals fighting each other in an epic war between Heaven and Hell. But there is Bridget's backstory. :O



Posted by BLUNTMASTER X

[quote=Ashen;813016]Good point about Crazy Hand, but the Hand idea came from Kirby. I know Master Hand and Crazy Hand were both bosses (mid-bosses?) in one of the GBA Kirby games.
The idea of Master Hand/Crazy Hand idea preceded the GBA Kirby games. If anything, it's the other way round.




Posted by Speedfreak

No story != official story that admits to a lack of story.

If you can't get the gist of that and understand why it's ironic then you pretty much should just become an hero.




Posted by BLUNTMASTER X

There is nothing ****ing ironic about a bunch of Nintendo crossovers. Get off your high horse.




Posted by Speedfreak

High horse? More like you being defensive of traditional fighters to the point where you can't sense a small bit of irony. Judging from what you just said you still don't see what I'm saying. Sit down, take some deep breaths and take a friggin' valium if you have to. I'm just pointing out something kinda funny. There's no need for the VF defense force to burst in here, the Smash board, guns blazing. No one here gives a s[COLOR=lightgreen]h[/COLOR]it.

I'll explain it again like I would to a child, seeing as that's how you want to act:

No one cares about other fighting game's plots despite them actually having fairly detailed backstories. A lot of people care about Brawl's story, despite it being extremely simple and, unlike other fighting series, having literally no background whatsoever.

Effort put into plot : no one cares. No effort put into plot: people care. Irony!




Posted by Vampiro V. Empire

People care because the story is ****ing ten hours long and it involves all their favourite characters. It's different for the traditional fighter because all it is is two fighters squaring off match after match, and whatever single-player aspects the game has is usually some side-mission **** that's just more fighter-vs-fighter crap that lasts less than two hours. So why would they care?

It's not ironic, really. It's just for once a fighter's single-player is over three hours and has something more interesting than text and 2v2 fights. In Brawl, it's not so much the story, it's a story involving Bowser and Ganon ****ing teaming up and Sonic saving Mario and the rest of Nintendo. That's what people care about, and other fighters don't have that privilege.




Posted by WillisGreeny

People care about the lack of Brawl plot? People care because they want to see how the plots that already exist amoung their character's own series mesh together with the other character's series. By not answering these questions, players can fill in the blanks (like they should...). People are simply wondering over stuff like how Mario's plot line will work around Link and Zelda's plot line(speaking of detailed background stories)!. In a sense, this game plays off all those plots, EVEN IF the creators say it doesn't (what were they suppose to do...rewrite the characters for Brawl?), because that doesn't stop mario looking like mario and everyone seeing mario and thinking MARIO. The plots from the character's games will follow through the player, making the plot a lot more elaborate within that element of player's identification. If there's irony, it's a weak one because I still see Pit from Mt. Olympus helping Mario from the Mushroom kingdom, stoping whatever evil there is lurking.




Posted by Ant


Quoting Speedfreak: No one cares about other fighting game's plots despite them actually having fairly detailed backstories. A lot of people care about Brawl's story, despite it being extremely simple and, unlike other fighting series, having literally no background whatsoever.



Quoting Vampiro V. Empire: People care because the story is ****ing ten hours long and it involves all their favourite characters.


Wow, you're both right! :O