How HARD is it to make the walkable boundary of a building around it's base? I mean, I didn't mind too much in the original Pokemon when the very tip of a building's roof formed a magic barrier that you could not walk under. And the GBA's improvement of allowing you to move one space under the tip of a roof was a little bit better. But it's the next generation of handhelds now, and you'd think that a game that managed to have shifting 3-D overworlds, polygon-based doodads and legendary environmental interaction would have buildings with bases 4 squares wide actually HAVE bases with 4 squares wide, not 20.
Does this bug anyone else?
It really doesnt bother me. I just like to play pokemon.
it's ****ing pokeman... who cares about how it looks and whether you can walk around buildings.
This isn't a thread to not care about things. This is a thread for complaining. Whatssamaddayou?
Go complain to Nintendo if it bugs you so much. It's just a game.
Love it.
Also, what's worse:
a) not being able to walk under a building?
b) invisible buildings?
c) not being able to see your character while walking under a building?
d) both b and c
the answer is d
well i would have to agree. This isnt Atari, show some initiative Nintendo.
Meh, I play Pokemon because it's the only handheld game I can seem to enjoy. (RPGs W00t!) Not because it makes sense or it's graphics are amazing.
My problem with Pokemon games since G/S/C.
NO BACKTRACKING TO PREVIOUS REGIONS!? WHAT THE HELL
Hooker Pokemon lurk behind buildings. Dunno about you guys but I sure as hell wouldn't want to see a Jynx back there.
Me neither!! *shivers* that would just be scary!
...LOL!!!
I could see meowth back there slingin rocks
I should mod this board.