grandia lll:full report




Posted by .batata

this is the full report of grandia lll game (i didn't finsh the game it yet...)
enjoy^^:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~story
Yuki, a pilot hopeful, has been building an airplane with his friend Rotts in the hopes of being the second pilot to fly across the ocean (though he keeps these plans a secret from his mother, Miranda). So far, he has been rewarded with little success, with nearly twenty projects which, for varying reasons, have failed to get him where he wants to be. On this final flight, he finds that his mother stowed away on his plane, and is unable to fly high enough.

His reprimanding of his mother was interupted however, by the sight of a girl in a carriage being chased by several men. Yuki decides to get involved, and swoops down, inevitably crashing into the forest. There, he is drawn in more and more by the situation...

Spoilers end here.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Combat

Japanese take of the battle systemBattles in this third insallment are similar to that of the previous Grandia games, with tweaks both minor and major. It uses the same premise of system, where actions are chosen, but rather than an IP gauge, the character's progress between turns is displayed upon a Turn Dial, as in Grandia Xtreme. Characters on the field have two standard attacks: Combos and Criticals. Combos are the normal attack, in which the character will swing/stab/shoot the enemy a number of times as per their weapon's use. They do more damage overall than Criticals, whose purpose is to knock the position of an enemy on the Turn Dial backwards and into the air. If a combo is performed upon an airborne enemy, then a special Aerial attack is done, which deals considerable amounts of damage. If an enemy is defeated with an Aerial Finish, then monster will drop more valuable items

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~charecters
Gryph