[quote]...
While no price tag was announced, Capcom has confirmed that Street Fighter II Hyper Fighting (known in the arcades as Street Fighter II Turbo: Hyper Fighting) will become available over the Xbox Live Marketplace, with a number of new features (including online play) sometime in early 2006. In addition to the Xbox Live standard quick match and optimatch, Hyper Fighting will include a new quarter match option.
Intended to replicate the arcade experience, quarter matches will let two players duke it out while a group of spectators wait for their own chance to dethrone the reigning champ--similar to the online mode of the Xbox 360's only fighting game so far, Dead or Alive 4. Just as in the arcades, onlookers will be able to watch the brawls while they wait their turn, trash-talking the fighters or discussing strategy. Players' "quarters" will be used to represent their spot in line.
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[url="http://www.gamespot.com/news/6142004.html"]Full story from GameSpot[/url]
I was sad to find out Street Fighter Anniversary Collection wasn't playable on the 360, but this announcement helps ease the pain. Now, if we could do something about the controller...
The controller is perfect, what is your problem with it?
Maybe the DOA Stick will work with this game too
I have that on IGN Predicts XBox 360 2006 :-P
...Maybe I can actually beat you this time. :mad:
Huh, interesting. The whole watching part of it, I mean.
Although I don't know why they couldn't do the same for 3rd stirke, considering more people are playing that now...
One of these days I'm going to make a huge turnaround and totally own you at SFII. :mad: